I'd prefer if there were some achievements to get with this sadly none to be had
not sure how that works if you need permission to do that stuff
it's an interesting game but it's also been a bit buggy- things not spawning or at one point the menu locked up
hard to play when the game keeps lagging with frames ;w;
Life is fragile . . .
it needs more to it- rather easy to play, i sat still for maybe 3 minutes to just see how damage or death worked because of the mechanics, if you could maybe fly around an area with objects floating around rather than a fixed gun and floating rocks- it'd find more interest to it. . . maybe add enemies too ? It's not bad for a first but it's just not that great. sorry ;w;
i found a glitch where you either can walk through the railing and to the void due to either non existing physics in the rails around where the blue fore / gas traps are at or a glitch that disables physics around those gas traps making the walls there move through... able
anyways im going to keep playing but sofar so good, it looks kinda interesting.
( 10 minutes later and a retry )
with this being a demo the mechanics mostly all hold solid, that's the only glitch i found ... or maybe un-added physics? the controls are mostly alright but i wish there were alt controls like enter or x,c,v being the attack key- but that's just me feeling a bit off with the e key right there XD
i'll give this a 3.8/5 but basically 4. best of luck in the full game dev dude i love the concept and the art style... never will learn ow to do webgl would love to I WANNA HAVE MY CHARACTERS RUNNING AROUND JUST AS A GAME TEST- just see how it looks to do something like THIS <3
for a demo it's not that bad- what is the engine you used though and how ? i know that's alot to ask but i would love to code and make a game like this for ppl to enjoy. im assuming rpg maker but i wonder how though ;w;
the only issues to complain on is the grammar, just minor statements in the game ive knoticed when you first finish the puzzle in the alt world bedroom. beyond that I love the art style, line-less sorta painted avatars look nice and the game handles kinda perfectly. I hope to see the full game soon enough.
beyond the stated issues one thing i wonder is why the second boss ship has such a long time on its firing lazer- i cant dodge it if i can only fly left and right- had it go off on the left side of the screen but it walsed well long enough to get me on the other, so i couldnt dodge it.
not to gripe on simpler things but that seems like an issue if your ship can only take one hit and that hit is about undodgeable ( not sure how lamia got farther either he killed the ship faster or figured out how to get away easier than i did, was kiiinda focusing on surviving the blast not shooting )
Your ship is faster than the laser turret ! You can go far left, then on the top. There's nothing undodgeable ;), even with more difficult bosses.
Well though it's an interesting game to mess with, there are some slight lag issues and the game seems to at times lock up momentarily on controls
Well she seems rather TAME for this flash- but i love it
what i have to say has kindof been stated already but this game needs more to it- im on level 12 moving to 13, no achievements, no upgrades, not really any more difficult enemies- and why do i have a health bar if im not getting shot at? if that's for tanks getting across none have yet.
this game feels a bit stale for now so I think im gonna call it quits, entertaining but it has barely anything else to it rather than point-click-kaboom
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